by Nate Sullivan | Apr 14, 2014 | Process
Originally I’d hoped to reuse a lot of the earlier shots that I’d done for the Lil’ Red Kap film. Now that I’m getting into the project again and learning that my Blender skills are greatly improved from where they were back in 2011 when I...
by Nate Sullivan | Apr 13, 2014 | Little Red Kap, Process
Production is entering that period where you always feel lost. It’s hard to remain focused because there are a dozen elements of the project that you should be focusing on. And I didn’t anticipate the number of models that would need to be created. I knew...
by Nate Sullivan | Jan 30, 2012 | Little Red Kap, Process
Here’s a few minutes from my last two months of animation effort. My work-flow has started to formalized with the primary work being done in ToonBoom Animate with a completely digital approach, and select sequences put together in Blender 3D and Photoshop....
by Nate Sullivan | Jan 3, 2012 | Process
I just finished the first 00:03:17:00 of animation for the film, making this part of the process about 15% complete, and putting me on track to being finished by July 2012. I feel pretty good, considering that in 2011 I spent most of the year messing around with the...
by Nate Sullivan | Dec 1, 2011 | Little Red Kap, Process
Now that the storyboard is complete, the focus can turn to actually creating final frames. The goal is to push through the entire film at a specific level and then return perfect any areas that seem out of place. The above intro actually cam in under my estimated time...
by Nate Sullivan | Nov 28, 2011 | Little Red Kap, Process
This weekend I was able to finish up the storyboard. It was a mad push of index cards and lead, but all 608 sketches (which only I can understand) have been strung together to make up a 20 minute film. Now that this part is done, it’s onto creating the...